I'm a creative technologist and interactive media producer, drawing on years of experience working in digital and broadcast media to create next-generation interactive content and experiences.
Technology has interested me deeply from a young age. When I moved to New York City in 2010, I began interning in post-production for various media companies and shows, and I quickly fell in love with the synergy of creative work and technical challenges that post-production environments provide.
Throughout and after my time studying Music at New York University, I continued working in freelance roles ranging from Post Coordinator to Editor, and Post Production Manager for brands and clients like VICE, The Thanksgiving Parade on CBS, The Tony Awards, Glamour Magazine, and more.
In 2015, I tried a VR headset for the first time and immediately felt that VR and AR were the larger picture that my interests and experiences have been culminating towards all along.
Today, I'm working as a Producer at Normal, a VR / AR startup, and spend my free time researching, developing, and publishing interactive and 3D projects and experiments, walking and snuggling my dog Ellie, and making lo-fi jams with the OP-1.